Elden Ring's Evasion Move Warrants to Be Celebrated

For those who have experienced the popular action RPG, or most other action-adventure title, you're likely familiar with the fantastic feature known as the “rolling dodge.” This defensive move enables your hero to carry out a front, lateral, or rearward ground roll to avoid all incoming damage and create distance from the bad guy. Appears practical, doesn't it?

This rolling move, nevertheless, has gotten a lot of flak, and not only as a result of the somersault; it's been labeled unintelligent, a cheap tactic, and an unbelievable technique — and occasionally, I see the point. You should see me somersaulting past nearby enemy groups in another popular RPG — they can't hit me! But Elden Ring's rolling dodge is the dodge roll to top all dodge rolls rolling dodges, and I'll tell you why.

For this particular game, the developers found an excellent method to respond to all views suggesting the technique is too easy: simply give each opponent overwhelming force, increase it further, and all heroes who dares come near them will feel immensely thankful for their dodge-roll ability, me included. Given the intense difficulty, successfully rolling to victory comes across as a triumph, instead of an unfair advantage.

No alternative avoidance technique in the game matches this level of gratification and reliability, because swift moves provide minimal movement and guard stances are easily broken by powerful foes. Someone once recommended hopping as the main game dodging technique, but in addition to lacking perfect repositioning, I couldn't understand how taking a crushing hit could enhance my odds of defeating bosses (skill issue, perhaps).

Learning the Move

But even though the dodge roll grants reprieve in an incredibly challenging experience, it demands ability. To begin with, Elden Ring's dodge roll merely initiates a window of invulnerability once you let go of the dodge button, which hinders a rapid, fearful withdrawal from perilous circumstances. Additionally, while it might move you aside from foes, it's far more effective to employ it as a chance to get closer, ideally to their rear, and strike blows. Lastly, it remains necessary to comprehend and predict opponent moves, since evading too early of a long charging animation may end your invincibility before the blow lands… causing significant harm.

A Well-Designed Feature

Even though rolling-dodging in quick succession may look a bit ridiculous (credit to Geralt once more), this isn't truly feasible in the game. Of course, that still doesn't make it a plausible combat move — the very cause why it would be dreadful to witness it in a title like a realism-focused RPG — yet we're discussing a dazzling imaginative experience under discussion, so who cares?

Comparable to any well-executed dodge roll, Elden Ring's evasion sequence is spruced up with a small acrobatic jump at the beginning, giving it an energetic feel rather than dropping the character onto the ground. According to your loadout, the move can feel super agile or relatively slow, yet it's always swifter and more seamless than the dodge rolls featured in the earlier games. Admittedly, you will stick your big blade into the ground while equipped with it, but that's your own fault for avoiding ranged weapons (I'm joking — steer clear of the game with projectile weapons).

Optimal Harmony

The game's evasion system establishes an ideal equilibrium between challenge and opportunity, offering hope of victory while endangering that very prospect at the tiniest misstep. Learn this skill, and you'll gain not just victory, but gratification.

Benjamin Fletcher
Benjamin Fletcher

A seasoned gaming analyst and writer with over a decade of experience in online casino reviews and industry trends.